Important References
- FAA-H-8083-25B - Pilot Handbook
- FAA-G-8082-22 - Remote Pilot - sUAS Study Guide
- FAA-S-ACS-10 - Remote Pilot - sUAS Airman Certification Standard
- 3 axes of rotation
- Roll is tilting left and right
- Aeleron. On a quad, right stick left and right
- Pitch is tilting up and down
- Elevator. On a quad, right stick up and down
- Yaw is panning left and right
- Rudder. On a quad, left stick left and right
Power on a quad is left stick up and down, and that controls elevation
For fixed wing, power is forward thrust
- Flight Forces
- Summary of Forces
- Fixed Wing
- Lift is force applying "up" on the aircraft
- Weight is the force applying "down". gravity
- Thrust is force created by the primary engine. Prop or Jet
- Drag is wind resistance opposite thrust
- Quad (rotorcraft)
- Lift is created by the motors
- Weight is gravity
- Thrust is when we tilt the quad in a direction, thrust is created in that direction
- Drag is wind resistance opposite thrust
Forces
Lift
- Quad - Produced by the motors
- Fixed - created by the wing (airfoil)
- Applied as the Center of Pressure/Lift (CP/CL)
- Counteracts the Weight
- Relative Wind is parallel to the flight path in the opposite direction
- Pretend that the aircraft is fixed in position
- Leading Edge (airfoil) where the wind hits the airfoil and splits the air above and below the surfaces
- Trailing Edge (airfoil) where the wind remerges at the back of the airfoil
- Chord Line (airfoil) the line drawn between the leading and trailing edge
- Angle of attack (airfoil) the angle between the chord line and the relative wind
- Lift is always perpendicular to the relative wind.
- Proportional to speed of aircraft and angle of attack
- Faster speed or increase angle of attack = more lift
- Lift is governed by Newton's 3rd Law and Bernoulli's Principle
Drag
- Always perpendicular to the lift (basically, the relative wind)
- Resultant Force (airfoil) the total lift. From vector math, subtract the drag from the true lift, I think
- 2 types of drag
- Parasite Drag by product of flying through the air
- As speed increases, parasite drag increase.
- Three types of Parasite drag
- Form Drag the shape of an object (e.g. Truck vs sports car)
- Interference Drag increased drag created by the junction between different objects
- Skin Friction any imperfections on the surface of the lift generating object (propeller, wing, etc)
- Lift Induced Drag
- As soon as lift is created for fixed wing
- As soon as we have lateral movement for quads
- LID becomes less as speed increases
- proportional to angle of attack
- Drag can cause stall based on Angle of Attack usually at low speed
- only a fixed-wing can stall
- only way to recover is to lower the nose of the aircraft
- Can occur when the critical angle of attack is reached regardless of airspeed
Weight
- Result of gravity
- Applied as center of gravity. This is different than the center of pressure/lift.
- Always points to center of earth
- Every aircraft has a maximum allowable weight to be able to leave the ground.
Thrust
- Created by the propeller
- A Propeller is just an airfoil and creates lift using the same principles as a wing.
- In a quad, thrust is only created when the quad is banked, otherwise, it's creating only lift
- Trust > Drag = Accelerating
- Drag > Thrust = Decelerating
- Drag == Thrust = Consistent speed
- If Thrust == 0 then Drag == 0, meaning you aren't moving
Load Factor (G-Force)
- It's the acceleration of gravity.
- Increases with the bank/roll angle of the aircraft
- Sometimes called the Resultant Force
- Load is equal to the lift
- Typical values of load factor at angles, not it's exponential
- 0° = 1
- 10° = 1.015
- 30° = 1.154
- 45° = 1.414
- 60° = 2
- 85° = 11.473
- Also effects stall speed
- Load factor increases with bank angle
- stall speed increases with load factor
- fly at slow airspeed when doing abrupt maneuvers to avoid stalling
Stability
- Ability to return to the original flight path after being disturbed
- Static Stability - Initial ability to return to equilibrium.
- Positive static stability is returning back to equilibrium
- Neutral static stability is not returning but not getting worse
- Negative static stability is getting worse after disturbance
- Dynamic Stability - Aircrafts response over time when disturbed
- Positive-Static-Positive-Dynamic - returns back to stability
- Positive-Static-Neutral-Dynamic - oscillates "forever"
- Positive-Static-Negative-Dynamic - oscillates with increasing amplitude "forever"
Center of Gravity Location
- CG = The point at which WEIGHT is applied
- CP = The point at which LIFT is applied
- Arm = Distance between the CG and where a force is applied
- Moment = Efficiency of the force = Arm × Force
- There are limits to where the CG can go based on aircraft design. When mounting things to sUMAs you must take into account resulting CG
- Make sure the loaded equipment does not negative impact the CG. Too forward or aft can cause crashes
- A large arm between CG and CP will cause a large moment. The elevator help compensate for that. Taildown force is the force created by the elevator.
- With an AFT CG - fixed wing
- Higher cruising speeds
- Increase Range
- Faster take offs
- Decreased Stability
- Maybe uncontrollable
- Over rotation on take offs and flaring on landing
- lower stall speed
- With a forward CG - fixed wing
- mostly the opposite of everything above
- easier stall recovery
- Exceeding CG Limits (envelope of the aircraft)
- Uncontrollable
- Too far forward, can't get off the ground - fixed wing
- Too far aft, stall immediately - fixed wing
- For quad - motors have to work harder in an imbalance
- Make sure weight is also within limits
Altitude
- As altitude increase, air pressure decreases
- Performance will decrease because it's moving less air
Temperature
- increased temperature means decreased performance
- though battery efficiency decreases at low temperatures too, which will decrease performance
Humidity
- increased humidity means decreased performance too.
- humid air has more density, meaning more drag
Weight
- Heavier weight requires more lift which usually requires faster speeds
Other factors to consider
- Launch area
- Surface
- Surface Wind
- Obstacles